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Babyarkoids1

Fig. 1.1: A group of baby Arkoids from Sigma Beta 1.0

The Arkoids are a space-born life form native to the Sintar Cluster.

Physiology[]

Arkoids are generally classified as hyper-evolved bacteria. Their physical structures are rather simple and consist of a mostly mineral cell wall and packets of orange bio-luminescent gas sacks. It is still debated whether or not the Arkoids are multi-cellular though no studies have shown any sign of individual cell make-up. Arkoid sizes vary between individuals due to their odd DNA structures, though they are generally 150 meters in length.

Culture and Society[]

The Arkoids lack sentience, though they are socially organized to a degree. Often Arkoids will gather in massive clusters while they reproduce and feed off of numerous substances. Generally there are several active reproductives while younger Arkoids perform defensive duty. In the occasion that Arkoids sense a hostile threat, they will often gather in poorly coordinated swarms and blindly charge at their target.

Technology[]

The Arkoids have no known technological capability.

Role in Plot[]

Arkoid1

Fig. 1.2: Early concept art of Arkoids

Horovine-Jevoron Conflict[]

Little was known of the Arkoids during this period. Occasionally individuals drifted from system to system via Folded Space Gates though they rarely were active.

First Zevestivan War[]

Early in the year 13449 HSY, the Arkoid population boomed and they began to spread en-masse to most populated systems, particularly those under Zevestivan control. Eventually their population was returned to acceptable levels and was isolated to more remote regions.


Appearances[]

  • The Arkoids appear as an NPC race on several maps in Sigma.

Trivia[]

  • The Arkoid designs are largely based off of the orange chevron design of coastal fog lights found on the Queen Mary parking lot in California.
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